prokopetz:

commiemartyrshighschool:

qog314:

prokopetz:

thedupshadove:

prokopetz:

Folks often act like you need to be some sort of math genius to be a computer programmer, but in practice, I find that my skills as a writer end up helping me more than my skills as a mathematician.

Programming is basically explaining what you want to happen.

Just, like, you’re explaining it to a helpful but exceedingly literal-minded space alien from the Eleventh Dimension who’s only had physical existence described to them, so you need to choose your words carefully!

Then how come, if I was in the 95th percentile on the writing portion of the ACTs, working with Rstudio in Statistics class was nearly the death of me?

Well, it was a statistics class. The thing you were attempting to explain to the computer was how to do (a certain kind of) math. You don’t need to know your math in order to write good explanations in general, but you do need to know your math in order to write good explanations of math.

Accurate

Eh, I don’t think this holds true across most people. I was a terrible programmer and most programmers I knew were at least as bad at writing. Some were worse.

The trick is that most programmers are terrible programmers, especially the ones who think that cultivating good communication skills is beneath them. I have never in my life met someone who could write good code who couldn’t also produce an easily understandable explanation of how it works – the two skill sets go practically hand in hand.

(Now, granted, I’ve met any number of folks who can write very clever code who couldn’t explain how it works to save their lives, but when you’re coding as a profession rather than a hobby, you quickly come to understand that “clever” and “good” are not the same thing!)

deliverusfromsburb:

geejaysmith:

It’s less about the thing in and of itself and more of the underlying attitude to it all, and I think it speaks to differing perspectives of the writers Hussie and Pratchett (wow, two authors turn out to be two very different people! Who knew). Discworld, or at least what comparatively little I’ve read of it so far (the City Watch books, Wee Free Men, Reaper Man, the Hogfather film, the quotes that float across my dashboard, what Kat tells me about) seems to have an agenda with lambasting the very notion of Chosen Ones. Sam Vimes starts off as a Gutter Punk McNobody and thinks of himself as a class traitor when he comes into wealth and power. He detests the idea of kings, of people elevated to a position above others by virtue of their birth. He spends a revolution wondering if any of the city leaders know or even care about the mechanics of the city grinding to a halt during the mess. Carrot is the One True King of Anhk-Morpork, but by being a literal “man of the city” as a policeman he’s far happier and everyone is better off. Tiffany Aching was skeptical of how things were “supposed” to happen in fairy tales from the time she was very small. Rincewind, as Kat tells it, is a straight parody of his character archetype. There’s also a great quote from Nanny Ogg, who I’ve haven’t read about yet, “hating everything that makes people special, makes them better than others, makes them less than human.” (I’m paraphrasing, I’m on mobile, but I highly recommend finding the quote, it’s great)

In Homestuck you could almost think of the entire human race as getting stuffed in the refrigerator to be a motivating factor for the other characters. They’re sort of absolved into a singular entity, “the human race”, and anyone not connected to the player characters – who exist disconnected from their species, both by ectobiology and by the style of the narrative (remember how John never sees his neighbors?) – may as well not exist except as part of that collective. And while there’s subversions on the idea of a Chosen One, with how it puts a lot of undue stress on Dave and Jake, ultimately with how the story plays out, that characters “don’t matter” unless they’re the Alpha, that Karkat spends time learning to empathize with doomed doubles only to be ready to throw their lives away in the retcon, that Dave’s issues with dehumanizing his doomed doubles as a coping mechanism isn’t addressed, that the John and Roxy who die in the retcon are mentioned and then wooshed away, the consequences never brought up- I dunno, after you spend a few months falling asleep to Samuel “Wants to Arrest the Gods for For Not Doing It Right” Vimes, you notice these things. And you think about them, in the sense that it’s interesting to compare the two world views that come across in the stories. SBURB can be cruel, made crueler by Lord English, but Lord English didn’t write an ending where these things happen and nothing even pauses to consider the ramifications of say, speeding up time to reseed the planet Earth when there HAVE to be carapaces still living on it. That’s a choice made by the author, decided in part by his worldview and priorities in telling the story. And while a bunch of children never wanting to talk about how they feel of the extinction of their species is fine or coping with it by focusing on their own lives is fine, that’s whatever, they’re kids and they’re allowed to be like that, I can’t shake the feeling the story became more zeroed in on the characters Hussie decided “mattered”, while either disregarding or being actively cruel to the ones who didn’t. It’s not just in the literal text or even subtext of dialogue, it’s in the framing of scenes. It’s in choosing what to show and what not to. It’s in the visual language Homestuck communicates in. And again, at least in the beginning, there was a conscious stylistic choice to it. Now, I’m not so sure.

I mean, unless my theory about this being Caliborn’s fanfiction and the equivalent of a neutral ending in Undertale proves correct, but Hussie would have to be playing the long game for that to be the case and I’m personally past the point where I’m willing to give him the benefit of the doubt in that regard. And you know me, I am literally always looking for ways to justify my personal grievances with the retcon. That’s what happens when you kill my favorite characters to hit the reset button on the story I’ve been reading for 3 years on my McFreaking birthday, because I’m bitter and will never ever let it go.

I’m worn out so I can’t give this the response I’d like to, which would probably involve a lot of musing on the differences between ‘ideas authors convey through their narrative choices’ vs ‘ideas authors support by presenting characters championing those ideas’ and how Discworld and Homestuck measure up there, but I’d say the fate of offshoots and alternates and basically everyone but a handful of people in the end is the kind of thing that Discworld would portray as a horrible atrocity. Paradox space is a crime – one so big you live in it, maybe, but that doesn’t mean someone shouldn’t pay. And while I would accept the idea that the kids are so traumatized by everything they can’t bear to face the reality of the loss of their species, their universe, their host of alternate selves, by the end both they and the narrative treat those losses more as if they don’t matter at all. 

You haven’t gotten to the Witch arc yet, but Skaia is exactly the kind of villain Granny Weatherwax would go after, because she’d know exactly what it was up to immediately and tear it to shreds

Anyway, welcome to the ‘why doesn’t everyone have Pterry’s worldview’ level of Discworld Fan Hell. I don’t think there’s any escape. 

prokopetz:

shawz-65:

tinyteuvo:

I love how in other sports if anybody starts fighting the refs or umps run over and try to break up the fight immediately but in hockey the refs just kinda stand back and watch like they’re angry toddlers or something

I read an article a while ago and the guy was interviewing an NHL ref. He said something like “when two 6’2”, 220 pound, armored men decide they want to knock each others teeth out, and you’re standing there in pants and a t-shirt, there’s not a whole lot of motivation to jump in between them.“

It’s even worse in the minor leagues, at least up here in Canada. I was at a local hockey game some years ago where a couple of players threw down, and whoever was running the A/V booth turned down the house lights, threw a spotlight on the combatants, and started pumping the theme from Mortal Kombat over the PA.

why-animals-do-the-thing:

koryos:

Dominance Behavior in Canids

I didn’t really even WANT to make a post about this.

The alpha-beta-omega model of wolf packs is dead in scientific literature, hammered into the ground, so to speak, and it’s been dead for over ten years. So why am I still hearing about it on TV and reading about it in articles? Why are popular dog trainers that encourage you to “be the alpha” still taken seriously?

I think the unfortunate truth is that the idea that there are strong and ferocious leaders in wolf packs and that you, too, can take on that role with your dog is just somehow appealing to people. Almost romantic, in the older sense of the word. And because of this, it makes money. It sells werewolf media. It sells dog training classes. Educational science channels that have no business promoting this false ideology keep it on board because it gets people watching.

If you couldn’t tell, I’m pretty fed up with the whole thing.

Okay, let’s talk about dominance, particularly what the word even means, because popular media does a terrible job of explaining it.

Read more…

A great and very scientific but accessible explanation of not only why dominance (alpha) theory in canids is bunk, but how dominance hierarchies actually work. 

Koryos is amazing and if you want super intense awesome posts about animal behavioral science, they’re a great person to follow.

Share this far and wide and off tumblr! This theory needs to be debunked in the modern pet world so, so badly. (I find this just as frustrating as the OP does).